//e
#Title[Cxg]
#Text[Cxg]
#Image[]
#BackGround[Default]
#Player[FREE]
#ScriptVersion[2]

script_enemy_main
{
	let imgEnemy = GetCurrentScriptDirectory ~ "img\s_rin.png";

	@Initialize
	{
		LoadGraphic(imgEnemy);
		SetScore(0);
		SetLife(1);
		SetDamageRate(100,100);
		SetX(GetCenterX-100);
		SetY(-10);
		SetEnemyMarker(true);
		SetMovePosition02(GetCenterX, GetClipMinY+90, 60);
		SetGraphicRect(1, 1, 34, 66);
		CreateEventFromScript("EventTest");
	}
	
	@MainLoop{if(!OnEvent){AddLife(-GetLife)};yield;}
	@Finalize{}
	@DrawLoop{
		SetRenderState(ALPHA);
		SetTexture(imgEnemy);
		SetGraphicScale(1,1);
		SetAlpha(255);
		SetColor(255,255,255);
		SetGraphicAngle(0,0,0);
		SetRenderState(ALPHA);
		SetAlpha(255);
		DrawGraphic(GetX,GetY);}
}

script_event EventTest


	{	
		let Music0 = GetCurrentScriptDirectory~"bgm\th06_14.mp3";
		let Music1 = GetCurrentScriptDirectory~"bgm\Rin's Theme.mp3";
		@Initialize
		{
			LoadGraphic("script\img\face_rm01n2.png");
			LoadGraphic("script\img\face_rm01sp.png");
			LoadGraphic("script\img\face_rm01sw.png");
			LoadGraphic("script\img\face_rm01pr.png");
			LoadGraphic("script\img\face_rm01an.png");
			LoadGraphic("script\img\face_rm01no.png");
			LoadGraphic("script\img\face_rm01dp.png");

			LoadGraphic("script\img\face_mr01no.png");
			LoadGraphic("script\img\face_mr01sp.png");
			LoadGraphic("script\img\face_mr01pr.png");
			LoadGraphic("script\img\face_mr01sw.png");
			LoadGraphic("script\img\face_mr01n2.png");
			LoadGraphic("script\img\face_mr01dp.png");
			LoadGraphic("script\img\face_mr01hp.png");

			LoadGraphic("script\img\s_rin1.png");
			LoadGraphic("script\img\s_rin2.png")
		}
		
		@MainLoop
		{       
		if(GetPlayerType==REIMU_A || GetPlayerType==REIMU_B){
			SetChar(LEFT,"script\img\face_rm01n2.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			Wait(30);
			TextOut("\c[RED]ANEEE\n
				Ȃ莄ĂяoȂāB");
		
			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			Wait(30);
			TextOut("\c[BLUE]ˁA얲B\n
				҂ĂB");

			SetChar(LEFT,"script\img\face_rm01sp.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[RED]EEEH\n
				ȂANHH");

			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]̖͍ጎفB\n
				gɏo͂@B");

			SetChar(LEFT,"script\img\face_rm01sw.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[RED]AHH\n
				Ȃ񂾂ǁB");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,129,1,256,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]AȁII\n
				ȂŎl̂ȂmȂ̂IH");

			SetChar(LEFT,"script\img\face_rm01pr.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[RED]āAxȂ̎p\n
				ƖEEE");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,129,1,256,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]EEE`A\n
				܂B");
			Wait(30);

			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			TextOut("\c[BLUE]ȂƂA\n
				͂Ȃɂ肢́B");
			Wait(30);//30t[҂
			TextOut("\c[BLUE]ԂႯA\n
				x̎ĂȂH");

			SetChar(LEFT,"script\img\face_rm01an.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[RED]͂A}ɉĂ̂IH\n
				ȂƏo킯ȂII");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,128,1,256,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]񂮂炢ȂI\n
				Ȃ΂oĂ邢II");


			SetChar(LEFT,"script\img\face_rm01no.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[RED]B\n
				l̍͏ȂB");

			Wait(30);//30t[҂
			SetChar(LEFT,"script\img\face_rm01dp.png");
			SetGraphicRect(LEFT,1,1,128,256);
			TextOut("\c[RED]ɁAmx̂قږȂo\n
				NV씃ĂȂȂB");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]Â\n
				oJɂˁI");
			Wait(30);//30t[҂

			DeleteMusic(Music0 );
			PlayMusic(Music1 );
			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,128,1,256,256);
			TextOut("\c[BLUE]I\n
				eŃPII");
			}

			 else if(GetPlayerType==MARISA_A || GetPlayerType==MARISA_B){

			SetChar(LEFT,"script\img\face_mr01no.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			Wait(30);//30t[҂
			TextOut("\c[YELLOW]NɌĂяo񂾂A\n
				̎ɉ̗p낤ȁB");
		
			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			Wait(30);//30t[҂
			TextOut("\c[BLUE]AB\n
				Ăꂽ̂ˁB");

			SetChar(LEFT,"script\img\face_mr01sp.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[YELLOW]H\n
				EEEOANHH");

			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]̖͍ጎفB\n
				gɏo͂@B");

			SetChar(LEFT,"script\img\face_mr01pr.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[YELLOW]EEE܂B\n
				Ă邱ƂSRoȂ񂾂B");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,129,1,256,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]EEEH\n
				ȂÂƒmȂ́IH");

			SetChar(LEFT,"script\img\face_mr01sw.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[YELLOW]āAOx\n
				oĂȂȂB");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,129,1,256,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]EEE`A\n
				mɂ͂Ȃ񂾂ǁB");
			Wait(30);

			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			TextOut("\c[BLUE]ȂƂA\n
				͂Ȃɂ肢́B");
			Wait(30);//30t[҂
			TextOut("\c[BLUE]Ƃ肠A\n
				Ǝ̎`FWĂ傤II");

			SetChar(LEFT,"script\img\face_mr01n2.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[YELLOW]EEE܂A͕ʂɍ\ȂB\n
				AOɂ̎͂΂̘bȁB");

			SetChar(RIGHT,"script\img\s_rin2.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]͌lBI\n
				iĂɂڂɑB");


			SetChar(LEFT,"script\img\face_mr01dp.png");
			SetGraphicRect(LEFT,1,1,128,256);
			MoveChar(LEFT,FRONT);
			MoveChar(RIGHT,BACK);
			TextOut("\c[YELLOW]ւA\n
				ȂȂĂ邶ȂB");

			Wait(30);//30t[҂
			SetChar(LEFT,"script\img\face_mr01hp.png");
			SetGraphicRect(LEFT,1,1,128,256);
			TextOut("\c[YELLOW]ႠA厄ƒe邩H\n
				܂A킯ǂȁB");

			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,1,1,128,256);
			MoveChar(LEFT,BACK);
			MoveChar(RIGHT,FRONT);
			TextOut("\c[BLUE]EEE܂AłȂɏĂ\n
				lĂ킯ˁB");
			Wait(30);

			DeleteMusic(Music0 );
			PlayMusic(Music1 );
			SetChar(RIGHT,"script\img\s_rin1.png");
			SetGraphicRect(RIGHT,128,1,256,256);
			TextOut("\c[BLUE]B\n
				ȂΖ{Cő肷II");
			}

			 else {
			DeleteMusic(Music0 );
			PlayMusic(Music1 );
			}
			Wait(30);
			End();

		}

                @Finalize
		{
			DeleteGraphic("script\img\face_rm01no.png");
			DeleteGraphic("script\img\s_rin1.png");
			
		}
	}